Langsung ke konten utama

Network Units - Multiplayer Decentralized


Image result for networkunit ico

Network Units

Network Units is a way to decentralize multiplayer games and give developers an easy way to integrate multiplayer features. We will use the Ethereal blockchain and smart contract feature to create a platform that lets hardware owners (service providers) share unused bandwidth and CPU resources with developers who typically need their own servers. to generate tokens. Do That Players can extract chips from the platform by connecting their portfolios to their game accounts to become active customers. Therefore, Network Units has a unique data mining process in two very different yet interesting ways to extract tokens. 

Why multiplayer games?

Games with multiplayer aspects make players longer. First-person real-time shooters usually have single and multiplayer modes, and adding multiplayer mode can increase the number of hours of average play by up to factor 7. 

Problems / Problems

Computer resources are wasted 
Most of the computing power and bandwidth of personal computers and leased servers are not used for its full potential. Improper server plans, requiring you to subscribe to plans higher than necessary, or the owner of a controlled computer that uses them to surf the web, write occasional documents and games from candy are special examples

Multiplayer functions can be painful and expensive to integrate Writing your own network code can be complicated and time-consuming. Managing your own server can be just as complex and expensive. As a game developer, we understand that the more time you have to devote to the creative side of the game, the better. 

Player incentives can be tough Without the right incentives, players can quickly become bored with potentially incredible games. Multiplayer integration will be useful, but other incentive levels, especially with regard to revenue, can go further. Unfortunately, this can be a very expensive feature because the developer has to fund it.

This is not a fair fight. Players are waiting for a fair game and a good challenge. Unfortunately, most of them do not get it. Cheating or breaking the twin mechanism disrupts the entire gambling community. Players become unmotivated, stop spending content and the full economic potential of a missed game. 

Big games need big infrastructure A limited infrastructure to launch games can turn a game into a failure. Network latency or downtime kills gaming experience and optimizes resource efficiency makes game development more expensive. Loss of income and loss of reputation is very meaningful. Xmas DDOS 2014 attack Sony is a very famous example. 

Our solution

One of the problems mentioned above can be solved or repaired by the Network Units platform 

Converting waste into treasures 
There are a lot of unused processing power and bandwidth, Network Unit intends to use it in a blocked, controlled decentralized infrastructure used for cost-effective multiplayer games and reliable. 

Multiplayer functions can be easier and cheaper to integrate 
With our easy integration, Unity Asset developers can be free from writing complex network codes and the infrastructure that manage them. It will be available in the Unity Asset Store, a very popular third-party marketplace for Unity Engine.

Players can extract chips by playing unique Network Units because their verification process rewards players who link their portfolio to their game account with tokens, as they help verify the service provider. This not only helps increase the number of active users, but also can attract new players in 
your game who are looking for new ways to extract tokens and have fun in the process. 
A reputable System Framework Network Units will include a reputation system between integrated platforms. 
This way, when you are a collaborative player in a game, chances are you will be associated with collaborative players in all the games you play on the NU infrastructure. Network Units decentralized

Because the NU platform is decentralized, we can offer a more robust solution supported by automatic failover in case of a disaster or deliberate deviation. This ensures that players are easily transferred to new providers so their game can continue uninterrupted. 

Technical Characteristics of

Masternodes / Service Providers
Masternodes will be needed to provide the stack and run the host application. This host application will serve queries based on our multiplayer framework. Masternodes can serve as relays for other host masternodes and take over as new hosts in the event of a failure. Masternodes will also be responsible for the verification of co-workers. Customers (players with connected wallets) will also verify that they are actually providing their resources. 

Gamer / Customer On

Active customers are players who connect their portfolios with their games using the NU multiplayer framework. This allows them to participate in our background verification process. This not only makes the infrastructure stronger and more reliable, but active customers can get tokens to participate in this process. 

Proof of the Service

Audit Service / Service Provider 
Online verification is requested at a node by a random number of verification nodes that will try small network functions by the service providers installed on the node. Non-conformance or timeout result on termination of the verification node using our Smart Agreement. This will be triggered by the service provider's app.

Not only is the reputation affected, but the Node setting (NU Tokens) can also be affected. In the case of a check where the result is negative (where the result is not equal to the majority), the player will be penalized for betting and reputation. If the result is positive (most check nodes with the same result), the node will receive a reputation and in some cases the NU token. 

summarizes

Verification is done randomly between nodes or on request 
Some nodes are involved in verification process 
Reputation can be affected by verifier and verification requester 
Positive reputation is affected by duration without complaint (positive) and negative with complaint (negative) 
Waiting time, dishonesty and bad knots rely on reputation negative.

Active client verification Active

customers are players who connect their portfolios with their game accounts. This is done through our dashboard and not the game itself to avoid potential problems in the gaming market. This game will provide a unique code that users can submit to smart contracts in order to earn rewards for playing. In the background, the client will add another verification layer that works very similar to the peer verification described above. 

With infrastructure

  • Strict verification policies
  • Improved reliability
  • Host application
  • Game Developers
  • users
  • integration


Sales Details Token

Presale starts on December 23, 2017 
Presale ends on January 21, 2018

Official information:


 Website: https :  //networkunits.io
 Whitepaper: https :  //networkunits.io/dl/network-units-whitepaper-latest-3.pdf
 ANN thread: https :  //bitcointalk.org/index.php?topic = 2313083
 Twitter: https :  //twitter.com/network_units
 Telegram: https :  //t.me/networkunits
 Medium: https :  //medium.com/ @ networkunits
 Reddit: https :  //www.reddit.com/r/ networkunits / 



Writter By : kay222
My ETH : 0x918345586D6db07c66289C4FE2EcD6e637261312

Komentar

Postingan populer dari blog ini

5 reasons to invest in Goal Bonanza, the best ICO in October 2017

        5 reasons to invest in Goal Bonanza, the best ICO in October 2017 With just 5 days prior to the launch of the benchmark Goal Bonanza sales, there are many sensations surrounding this project. ICObench, a group of investors and experts reviewing the CO project, classified ICO Goal Bonanza 4.6 out of 5. This is the highest value every ICO receives in 2017 in the sports, entertainment and casino games category. It's up to you to decide if this is the hottest ICO in 2017 or not, but the clock keeps ticking and those 100,000,000 GOAL tokens may disappear within minutes, at a price discount of 66.67% only available for pre-order. So if you still have questions, the FAQ below can help you make a decision, until it is not too late.       Why should you invest in a GOAL token? There will be a total of 1 billion (1,000,000,000) outstanding GOAL tokens that will be used to bet on Goal Bonanza as the official digital curr...

TokenStars MANAGEMENT is under the care of the artist

Tokenstars performs his personal ICO, gets prepayments for exclusive communications with fans (tour locker rooms, dinners, chats, merchandise). Some offers are sold at auction.  Offers like video chat have an unlimited number of participants.  Celebrity time is a valuable and limited resource.  Which is a fundamental growth factor. 'Olympic champion' presents 50 hours of communication with fans, who exchange tokens on 1 on 1 star training, VIP dinner, video chat and other exclusive offers. The core idea behind TokenStars is to bring the interaction between stars, fans and advertisers to a whole new level and solve industry issues of celebrity management. Token Stars is the first company to perpetuate athletes, helping them grow their careers, while giving investors a piece of cake that can be a very good cake.  Let's say an investor contributes to Token Stars and can get many different players, and all but one fails, but that is Serena Williams next.  Y...

Breaking News - Wireline Stock Business Applications

Y ou need to know,  Wireline  is a startup based in New York and founded by a veteran software infrastructure engineer with Google advisors, IBM, Amazon, and Salesforce - developed this platform using proven basic technology and is currently used by businesses across world. Wireline  companies manage their own physical machines in place. Specific network infrastructure involved in this, servers, databases, backup systems - and for large companies, buildings for household appliances and specialist armies to support and manage specialized operations. The emergence of Cloud - made possible by the commodification of computers and the new fault tolerant software infrastructure - relieves effort from the burden of managing large physical machine networks. Competition between Cloud platform providers (Amazon, Google, Azure) lowers hosting costs; And progress in containerization and orchestration technology (Core OS, Docker, Kubernetes, etc.) Allows to build and manage lar...